How to import KenShape FBX model to Unity 3D with texture

Dodano: 12 lipca 2021 o godzinie 21:26

I’m using:

  • KenShape 1.3.0
  • Unity 2019.4.17f1

Export model created in KenShape with following settings:

Export type: Model
Export format: FBX
Texture: Atlas
Optimize: Off


Select model and texture, then drag&drop them to unity at once


Open imported texure settings in Unity, and change:
Filter Mode to Point,
Compression to None,
and click Apply.

Now, when you will add imported model to the scene, it will have correct colors on it