How to import KenShape FBX model to Unity 3D with texture

October 28, 2021

I’m using:

  • KenShape 1.3.0
  • Unity 2019.4.17f1

Export model created in KenShape with following settings: Export type: Model
Export format: FBX
Texture: Atlas
Optimize: Off

export settings screenshot

Select model and texture, then drag&drop them to unity at once

Open imported texure settings in Unity, and change: Filter Mode to Point, Compression to None, and click Apply.

texture settings unity screenshot

Now, when you will add imported model to the scene, it will have correct colors on it

Final example screenshot

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Jacek Gruchała, who treats software development as both a hobby and a way of life. Twitter